Teja Maddali is a PhD candidate at the University of Maryland (UMD) in the Department of Computer Science. His research areas lie at the intersection of Human-Computer Interaction, Extended Reality (XR), and Accessibility in technology design. As part of his thesis work, he builds and studies XR systems to understand design considerations for remote collaboration and learning between distributed groups of experts and novices in physically skilled tasks. Prior to joining UMD, he obtained his Masters in Electrical and Computer Engineering from Georgia Tech. He has also worked in research, engineering, and teaching roles at Massachusetts Institute of Technology, Udacity Inc., Bose Corp.
Wyatt Strain, Head of Engineering, is an accomplished developer of interactive experiences with an emphasis in virtual reality. Wyatt started his career in Hollywood at the Directors Bureau, working under Roman Coppola on commercial projects for Microsoft, Old Navy, Geico, and more. He left Hollywood to lead internal content production teams at Google and discovered a passion for VR as an intersection of art, entertainment, and technology. At the advent of accessible VR, Wyatt transitioned full-time to VR development and has since conceptualized, visualized, prototyped, and built outstanding virtual experiences for a variety of industries. Wyatt is a subject matter expert on Unity development for VR.